In the meantime I want to highlight some game aspects that I feel will be essential for Nova in its goal to be able to stand on its feet, when a deeper connection between Nova and EVE is made.
It sounds pretty clear - we need PVE in Nova, just as much as we need PVP. But why?
Because it makes the game more open and accessible to all different kinds of players. Two main reasons for that:
First off, not everyone enjoys PVP in shooters, at least not all the time. Feels strange to say that, and maybe this doesn't refer to the majority of players, but it is true. Some players, just like in EVE, prefer to do missions. Not to mention that sometimes players wait a lot for a PVP match to be found and they may prefer some instant PVE.
Yes, and I want to highlight this specific thing. Players these days don't come for the pure gameplay only. They want a story, and they want it to be good. So it will be vital to have some things that get the players into the story right away.
Of course PVE is not specifically tied to missions. There may be some special anomalies in various systems, that could be accessed and run by Nova troopers, just like the anomalies in EVE.
I have some ideas for this. I am sure that similar ideas circulate among CCP and the Community as a whole. Most of these ideas require an established EVE - Nova link, so I guess they can be some kind of long term goals, but my suggestion is that we should have something like these early on.